Hey everyone,
I’m an indie dev and I just pushed a massive V1.1 update to my casual mobile puzzle game, AnMerge, and I would love to get some real players to test it out and tell me what sucks and what works.
If you’ve played the Watermelon/Suika game, it’s similar, but with a cosmic progression. You drop planets into a container, play with the 2D physics, and merge them from a tiny Meteorite all the way up to a Supernova Sun.
What to expect:
Two Modes: A classic Endless survival mode, and a new Mission/Level mode with target planets and drop limits.
No Annoying Ads: I hate mobile games that interrupt you with unskippable ads every 30 seconds. AnMerge has zero forced interstitial ads. Ads are 100% optional (only for revives or tactical boosters like a Zero-G Shake).
Offline Play: Fully playable on airplane mode.
I just overhauled the UI to a sleek dark-glass space theme and fixed some physics bugs.
I need feedback on:
Do the physics feel smooth and satisfying?
Is the new Level Mode too hard or too easy?
Any bugs or weird UI glitches on your specific screen size?
Join Google Group with your playStore Id to see app: https://groups.google.com/g/anscanner-testers
Google Play Link (opt as tester): https://play.google.com/apps/testing/com.anmerge.game
I’ll be hanging out in the comments all day to answer questions and take notes. Thank you so much for your time!