Аналитика Telegram-канала
Подписчики
1 366
Публикаций
114
Динамика подписчиков
7 дней
30 дней
6 месяцев
Больше
3 ноя6 ноя9 ноя
Показаны последние 7 дней
Больше истории →
Охваты публикаций
23.1025.10
161
Средний охват
186
Лучший результат
Показаны 2 публикации — последние в канале
Больше статистики →
Упоминания
44
Упоминаний
43
Из них репостов
37
Каналов
0
Упоминаний за 90 дней
0
Из них репостов
0
Каналов за 90 дней
Последние посты
2 из 114 2 из 114
Выход из осеней спячки - громаднейшее обновление Fatality.win!
Приуроченный к хэллоуину апдейт получил большое количество добавлений и исправлений как чита, так и форума.
Полный список изменений:
rage
added accuracy boost with 2x and 5x (5x requires very stable internet)
added "on land" autostop
added anti-aim "leg slide"
added suppress idle animation
added suppress weapon animation
added local view, at targets, and static mouse-override modes
reworked delay shot (damage and accuracy), added lookahead slider (ticks)
reworked extrapolation
reworked autoscope
reworked predictive autostop
improved in air autostop
improved autostop
improved force shoot
improved ragebot performance
improved fastladder with disabled subtick angles
fixed anti-aim interfering with hostage pickup
fixed yaw align with custom models
fixed yaw align during bomb plant
removed early autostop setting
movement
added fast ladder
added instant descent
added override walk speed to slowwalk (applies slowwalk while holding the game's walk key)
improved all movement features for quantize on
improved duck peek assist manual shots
duck peek assist now stands up for grenade throws
restricted no land inaccuracy to weapons with spread
fixed ladder movement with antiaim enabled
fixed slowwalk interfering with noclip and spectator movement
visuals
added slowdown percentage to esp flags
added permanent taser effect with color and speed settings
added HUD gradient and HUD damage indicator removal
added scoreboard opacity and blur settings
added hostage esp
added hostage flag
improved esp box alignment near screen edges
improved night mode for lights and reflections
grouped nearby oof arrows
replaced disable cloth simulation with disable weapon jiggle
bomb timer now shows explosion and defuse countdowns together
fixed uncharged taser esp and added recharge percentage
fixed reload flag fading
fixed dropped defuse kit chams
fixed player chams rendering behind water and blood
fixed custom chams transparency in scope and on equipped grenade
fixed remove dots issues
fixed bomb timer crashes during demo playback
fixed world weapon chams applying to owned weapons
misc
added halloween theme
added fake latency with target ping slider
added flashbang auto release
added flashbang warnings with predicted flash percentage
added smoke spread previews
added molotov spread previews
added "only with pin pulled" option to grenade prediction
reworked grenade warnings
added pulsing lights for dangerous HE grenades
reworked HE damage previews for all players
reworked smoke and molotov area visualization
improved smoke extinguishing prediction and smoke auto release
improved straight throw
improved grenade collisions with breakable props
improved quick switch weapon selection after grenade throws
improved molotov and smoke auto release
fixed molotov spread inaccuracies
fixed smoke grenade spread inaccuracies
fixed he grenade damage inaccuracies
fixed nade pred against glass on office
fixed general nade pred inaccuracies
fixed muzzle flashes when scoped
fixed gloves on team swap
fixed noclip grenade pred
Помимо хэллоуинской атмосферы в чите и на форуме, сейчас на продукт действует скидка и его цена составляет 19€.
ещё
136
1
6 25 окт, 20:19
И это тоже не lua - Крупное обновление gamesense!
Проект получил крупное обновление с подгоном чита под нынешние реалии и некоторыми добавлениями. Из нововведений - Fast Accuracy Recovery, Hit chance Priority, Fake Ping, смена цветов перчаток и поддержка кастомных моделей оружия.
Полный список изменений:
Ragebot & Anti-aim
- Added 'Fast accuracy recovery' exploit
- Added 'Hit chance priority' slider to the ragebot. 0% prefers damage over accuracy, 100% prefers accuracy
- Reworked multipoint
- Reworked delay shot
- Reworked min damage / hit chance overrides
- Improved extrapolation
- Improved knifebot
- Improved zeusbot
- Improved performance
- Improved visualize aimbot rendering
- Fixed some situations where the rage aimbot would prioritize lower hit-chance points
- Fixed various cases where the miss reason was incorrectly reported
- Fixed silent reload with an empty gun and the ragebot enabled
- Fixed prediction error misses
- Fixed duck peek assist with R8 manual shots
Visuals
- Added 'No landing bob' to visual recoil adjustment
- Added color correction overrides (contrast, saturation, vibrance, etc.)
- Added depth of field, bloom and gamma overrides
- Added particle color customization for smokes and bomb blink
- Added flashbang color override
- Added viewmodel bob/sway customization
- Added autobalance prediction to the scoreboard
- Added removals for 'HUD team logo' and 'Bomb blast'
- Reworked night mode to apply more consistently across all maps and materials
- Reworked molotov/smoke radius visualization
- Reworked layered rendering
- World visuals now render below the console, HUD and crosshair
- In-game overlays now render below the console and pause menu
- Reworked fog override
- Improved ESP scaling behavior
- Improved visualize aimbot rendering for overlapping hitboxes
- Improved transparent materials rendering in front of windows/water/etc.
- Fixed inaccurate bullet tracers for other players
- Fixed player names containing special characters not being displayed correctly
- Fixed broken weapon icons after loading some workshop maps
- Fixed sun color override not working on some maps
- Fixed various viewmodel bugs with aspect ratio / FOV changer
- Fixed game crosshair being off-center
Miscellaneous
- Added fake ping
- Added 'Stand on slopes' option to air strafe
- Reworked stop at edge
- Vastly improved automatic grenade release
- Improved super toss
- Improved filter console output
- Fixed various grenade prediction inaccuracies
- Fixed auto buy buying the wrong weapons if the server disagrees with your configured loadout
- Fixed prediction errors on brewery stairs
- Fixed duplicate weapon sounds in thirdperson
Skin Changer
- Added support for custom weapon models
- Added glove color customization
- Added agent voice lines override
- Added force rare weapon animations
- Added silent weapon inspect
- Added more skinchanger StatTrak settings and dynamic StatTrak
- Added 'Disable weapon sway' to agent changer
- Enabled glove changer for custom models with proper support for gloves
Other
- Improved performance
- Fixed the 'No Steam logon' game bug
- Fixed various crashes
- Fixed various issues with demo playback
ещё
186
3
1 8 23 окт, 21:10
Продолжить анализ этого канала
- История роста подписчиков
- Просмотры и охваты публикаций
- Кто упоминает канал и кого упоминает он
- Похожие каналы и подбор для рекламы
Открыть аналитику
Демо до 14 дней