📢 Senior 3D Character Artist (Creatures)
🏢 Sperasoft
📍 Yerevan, Armenia
🔄 #FullTime
🗂️ #ArtDesignMedia
📝 Responsibilities
- Create high-detail 3D creatures based on concept art and reference materials (realistic animals with modified features + original designs from scratch)
- Faithfully match the concept art while filling in missing information using the right visual language (anatomy, materials, silhouette)
- Define a clear hierarchy of details: well-defined primary, secondary, and tertiary forms
- Optimize models for real-time rendering without losing artistic integrity
- Work closely with concept artists, technical animators, and game designers
- Skills in creating fur, feathers, or scales (using texture cards or geometric solutions)
- Strong understanding of real-life animal anatomy and the ability to adapt it into fictional designs
- A portfolio featuring realistic creatures (viewport screenshots, wireframes, texel density)
- Proficiency in: ZBrush, Maya / Blender / 3ds Max, Substance 3D Painter, Marmoset Toolbag
- Ability to create clean topology suitable for animation (deformations, rigging)
- Understanding of technical constraints (polygon budgets, LODs, normal maps, baking)
✅ Requirements
- Working with an international team of world-class professionals on exciting and challenging projects;
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
- Medical Care package;
- Sensibly flexible working hours;
- Breakfasts, snacks and fruits available during the day, tea and coffee machines;
- Friendly team environment;
- Additional benefits – care bonus to cover health, educational and safety needs.
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